Video — Big picture on technology, design, repair, social justice and the environment, and agency to change.
Source — iFixit, USA and worldwide
Age — Upper elementary school and up (8 years old and up)
Cost — Free
A storybook for children, focused on the values of repair and reuse. A brilliant example of how repair can be integrated into core curriculum.
Source — Repair Café Collective India and Repair Café Bangalore Foundation, India
Age — Level 4/5 - India (9 - 12 years old), appropriate for older and younger
Cost — Free
These workshop materials include educational slides, lesson plans, supply lists, budget forms, templates and videos.
Source — High School of Fashion Industries (HSFI) and Repair Shop, New York, USA
Age — 9th - 12th grade (14 - 18 years old), adaptable for 6th - 8th grades (12 - 14 years old)
Cost — Free
A lesson introducing learners to the molecular science behind adhesion, with reflection exercises, bringing repair and sustainability into the science classroom.
Source — Barnard College, Columbia University, New York, NY USA
Age — Designed for K - 8 ( 5 - 14 years old); adaptable to high school (14 - 18 years old)
Cost — Free
Teen-focused mending and clothing mods workshop for libraries and similar organizations. Includes lesson plans, suggested tools and materials.
Source — Rediscover Center, Los Angeles, California USA
Age — 9th - 12th grade (14 - 18th years old), adaptable for 6th - 8th grades (12 - 14 years old)
Cost — Free
Hands-on learning kits for the home and classroom, enriching science, tech, engineering and sustainability education through repair.
Source — Team Repair, UK
Age — 10 years old and up, varies by product
Cost — Varies by product
UK: subscription, purchase and classroom kits
USA and EU: for-purchase kits only